I really have no idea why there are bloggers out there talking about bringing gamers back to Mac. Everyone who knows anything about Macs vs. PCs is that they both have found their niche audience in what they specialize in: Macs tend to be geared for the creative mind that want to express themselves quickly and efficiently without being bogged down by unnecessary applications and misuse of RAM. PCs tend to be geared for either the casual home/office user who just want something easy to do their taxes on and/or the gamer circle who want to trick-out their case and customize their hardware innards as the tech waters ebb and recede. I personally move to no true extreme, but given the kind of work I do for a living, I lean farther towards itching for a 13″ Black MacBook than updated PC hardware…both of which I feel I require as soon as possible.
I remember when I was in preschool and I was in charge of assisting my teacher in guiding my fellow classmates how to play very rudimentary games on the old Apple Macintosh machines before Macintosh went Apple, and Apple went MacOS. Like a whirlwind, Microsoft took over my digital existence years later, as that seemed to be the standard for everyone who wanted to learn how to use a computer. I had virtually forgotten and disregarded the existence of Mac computers. That is not to say I did not have a few confrontations with the early Mac OS in my early teens and even played a game of Tetris. Sorry to say, I came to loathe Macs; I thought the GUI was stupid and troublesome to use, and Finder, ironically, did not help me find anything I wanted in the least. From then on, I did everything on a PC from online gaming, to writing my papers, to my first attempts at graphic designs in Photoshop.
Then came my college years, when I was forced to be reintroduced to them as an Interactive Multimedia major in my 2nd year of college. Over time, I came to appreciate the beauty and the user capabilities of what Mac [OS(X)] had evolved into for creative purposes, while still doing my usual dealings with games on Windows [because I had no other choice]. Eventually, I formed a distinction between Macs and PCs and decided that one was no better than the other, but simply catered to a specific circle of users. Now I love Macs, but don’t plan on shoving my PC out the window anytime soon.
Why do I say all of this? Simply this: Macs don’t need games to stay afloat in the market. Nor does Apple need to “bring gamers back” anywhere, since no matter how you look at it, Macs could be used for gaming, but not for gaming. I do agree that companies like Apple should evolve and take steps towards keeping up with where technology and entertainment is going, but for anyone to think that Apple will lose anything by not diving headfirst into the virtual 3D gaming community seems like a misled conception in my opinion. There is no doubt in my mind that if Apple pursued the thought that “casual is the way to go” that they would make more of a killing than they already do, but I would hope that they would never feel that they need to rearrange their development model of software solely for the sake of handling the number-crunching graphics of World of Warcraft rave parties or orgies in Second Life.
Being able to have dinky games like Tetris on a Mac isn’t a new concept for them to begin with — I guess that is what Apple would be bringing gamers back to — but that’s really as far as Apple inc. should go, if anywhere, with catering to the online gaming community to hook in a few more disinterested PC users…if they want. If interested in learning how the online gaming market is fairing these days, check out this overly-linked semi-related article about the top ten most popular MMOs.
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